In the 2014 game, teams had to score points by launching Balls into Goals. The field was divided into three parts, with each alliance having its own zone on their respective side of the field, and a White Zone in the middle. During the autonomous period, which lasted the first 10 seconds of the match, teams could score the ball into their alliance’s high or low goal, with the high goal being worth more points. Any balls scored during the autonomous period are considered Hot, meaning they are worth more points.
In the teleoperated period, Ball were no longer Hot, but could still be scored for points. The White Zone also contained a Truss, which robots could throw the Ball over for additional points. More points are awarded if the Ball is caught by a fellow alliance robot. Points were also awarded for Assists, where robots could pass the Ball to other robots in their alliance, earning points for each robot that passes the Ball before being scored.